Region: NASA MA / SCCA CCR
Car #: 6
Year : 1990 Posts: 600
Status: Offline
posted
SM season has started for me so I'm not going to be able to do Forza 3 SM nearly as much for awhile. Hopefully some other people can start hosting so we can keep this going.
Sam spotted a few of us online tonight, an invited us over for an impromtu series of races...
This Saturday (April 10), 9:00 pm est, will be the specmiata.com Forza 3 race night, hosted by SamBarnett. Hoping for a good turnout from forum members...!
Region: Detroit
Car #: 66
Year : 1992 Posts: 105
Status: Offline
posted
I gotta try to get back into this! It's been over a month since I've even played my xbox - more like 2 since Forza... Damn racing season getting in the way...
Great Lakes Div is getting into the summer slow-down. Who else is around for a few races starting next week?
Region: SCCA North Carolina, NASA Mid-Atlantic Posts: 37
Status: Offline
posted
ive looked over the rules and whats available on the game and have come up with what i believe to be the best package.
NO intake modification(the 94 has a 1.8 which is not allowed any intake mod other than filter element) lvl 1 exhaust lvl 1 cooling lvl 2 brakes lvl 2 suspension(camber, caster, toe, and ride height, spring rate adjustable....damping stays at default) lvl 1 sway bars(front and rear) roll cage lvl 2 weight reduction lvl 1 lsd(must stay at default settings) lvl 2 clutch lvl 3 transmission(gear ratios must be 4.30 FD, 1st 3.14, 2nd 1.89, 3rd 1.33, 4th 1, 5th .81, 6th .81) lighter wheels tires up to 205 and 15" rim lvl 2 rubber
lvl 1 brakes and clutch might be closer to the rules.....not sure.
Region: NASA Florida
Car #: 33
Year : 1990 Posts: 37
Status: Offline
posted
Wanna give mine a try? I tried to build as close to the actual rules as possible. It's what we use on the other Mazda forums that I visit.
Official Spec Miata Setup
1994 Miata
Engine/Performance:
-Stock Intake -Street Exhaust -Street Oil and Cooling -Everything Else; Bone Stock
Suspension/Brakes/Chassis:
-Street Brake Upgrade -Race Springs and Dampers (Spring Rates 700lb Front and 325lb rear; per Mazdaspeed Spec Miata suspension kit) Ride height unlimited. -Race sway bars set to 27 front and 15 rear. -Roll Cage -No weight reduction to help meet 2350lb minimum weight. -Everything Else Stock -Camber/Caster Unlimited
Wheels and Tyres: -15 inch Team Dynamics wheels. (or any of equal weight) I use the Konig Daylites because they look like 6ULs. The car ends up at 2348lbs with these, but the P.I. and performance don't change. -Sport Tread Compound -205/50r15 -Tyre Pressures Unlimited (best in mid 20's range)
Aero: All Stock
Your Miata's Performance Index should be E-246
-------------------- Josh Chaney Future Rookie/Build in progress...
Region: SCCA North Carolina, NASA Mid-Atlantic Posts: 37
Status: Offline
posted
now see theres another issue. weight. so does forza add the weight of an average human to the weight of the car? is the weight of the car the same as on the track?
so the question then is do you count the weight on the screen, or do you add your own weight to that?
i guess the easiest and fairest way is to go with whats on the screen.
Region: SCCA North Carolina, NASA Mid-Atlantic Posts: 37
Status: Offline
posted
Also in 94 the LSD was an option, so its impossible to know if the stock car in the game has it or not(and with that whether it has the 4.30:1 gearset). So in that case, the race transmission has to be considered so that gear ratios can be set to factory.
Region: NASA Florida
Car #: 33
Year : 1990 Posts: 37
Status: Offline
posted
Stock in the game appears to be 4.10. I just let it be.
Like I said, the setup is as close to the actual rules as possible. With a race gearbox, you'd have the EXACT ratios, but it really wouldn't be like a stock box, would it?
-------------------- Josh Chaney Future Rookie/Build in progress...
Region: Great Lakes
Car #: none yet...
Year : 1994 Posts: 4
Status: Offline
posted
I was trying to see if I could set up a Spec Miata on Forza 3 but I really don't know much as to what I should use for the suspension adjustments. I am new to Spec Miata all together so I am lost. haha
I have built a few of my own "spec" miatas, but I have been using just suspension, tires, and weight upgrades to keep the car in the correct HP range... neglecting weight (which doesnt mean much in forza).
I'll put together a car following the guidelines here (whos guide should I follow?) and get into some races with you guys.
Gamertag is DSPrebz.
-------------------- Isn't faster to take the shortcut...through the grass?
Region: NASA Florida
Car #: 33
Year : 1990 Posts: 37
Status: Offline
posted
Not to plug myself, but I think mine is a good choice. Its the one we used on themazdaforum.com, clubroadster.net and it leaked onto a couple of other forums as well. A lot of people use it.
-------------------- Josh Chaney Future Rookie/Build in progress...
Region: NASA Florida
Car #: 33
Year : 1990 Posts: 37
Status: Offline
posted
Trial and error? Mess with it until you find a caster/camber balance that you like. I add camber until the tyres have even temperatures inside/outside/middle while cornering. I don't remember my caster/camber settings at the moment.
-------------------- Josh Chaney Future Rookie/Build in progress...
Region: LOL
Car #: 89
Year : 97 Posts: 2
Status: Offline
posted
IT IS THAT TIME OF YEAR. I KNOW OF 3-4 PPL THAT ARE READY FOR A SERIES WHENEVER. WE TRIED ONE RIGHT WHEN THE GAME CAME OUT. I REMEMBER YOU SUPERTONE. THERE IS A WEBSITE THAT HAS THE SPECS FOR A SM. IF ANYONE IS INTERESTED IN A SERIES LETS GET ONE GOING.
GAMERTAG CHUCKYTT
-------------------- Harlequin Auto On or Off Road we can do it all Harlequinauto@gmail.com
Region: Central Florida Region
Car #: 111
Year : '90 Miata Posts: 189
Status: Offline
posted
Everybody that ran this last year used the specs from page 2 of this thread. I would say if you're gonna run with them, you should probably run the same specs.